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Magisterium

Hirsch, Jeff (Book - 2012 )
Average Rating: 3.5 stars out of 5.
Magisterium
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Item Details

In the twenty-second century, Glennora Morgan's father has been working on a project that will allow him to penetrate the Rift border and retrieve Glennora's mother; but now that he has succeeded the Authority is suddenly trying to kill them both, and Glennora and her friend Kevin must flee into the Magisterium to escape them.
Authors: Hirsch, Jeff
Title: Magisterium
Publisher: New York : Scholastic Press, 2012.
Edition: 1st ed.
Characteristics: 310 p. ;,22 cm.
Summary: In the twenty-second century, Glennora Morgan's father has been working on a project that will allow him to penetrate the Rift border and retrieve Glennora's mother; but now that he has succeeded the Authority is suddenly trying to kill them both, and Glennora and her friend Kevin must flee into the Magisterium to escape them.
ISBN: 0545290198
9780545290197
054529018X
9780545290180
Statement of Responsibility: Jeff Hirsch
Subject Headings: Parent and child Fiction. Escapes Fiction. Inventions Fiction. Conspiracies Fiction. Science fiction. Friendship Juvenile fiction. Parent and child Juvenile fiction. Escapes Juvenile fiction. Inventions Juvenile fiction. Conspiracies Juvenile fiction.
Genre/Form: Young adult fiction.
Science fiction.
Topical Term: Parent and child
Escapes
Inventions
Conspiracies
Science fiction.
Friendship
Parent and child
Escapes
Inventions
Conspiracies
LCCN: 2011050775
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Jan 29, 2014
  • JewelMcLatchy rated this: 4.5 stars out of 5.

All around excellent read. Great premise and plot, interesting characters - even liked the ending and all the build-up. Nice blend of technological advances with old-fashioned magic. Good combination of action and character development. Although I did surprisingly love the ending (there are just so many books that should have a couple more chapters to properly wrap things up), I would also love to see the story continued.

I honestly found this very boring. The characters came over very flat, the pacing wasn't great, and the world-building did not have enough detail to make it convincing. There was a weird mix of science fiction with fantasy that could have been great, but was not executed very well.

Apr 30, 2013
  • JCLChrisK rated this: 3 stars out of 5.

Glenn's life has always been defined, at least in part, by the Rift. Her family lives on the border of, what she's always been told, is a vast wasteland that was left when technology took off--trans-light travel, cold fusion, and bioengineering, for instance--but part of the land was destroyed in the process and has been off limits ever since. The Rift swallowed her mom years ago, a disappearance that has left her dad distant and obsessed with his scientific work.
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But then her dad says his Project is complete and starts spouting all the crazy conspiracy theories about the other side of the Rift. Then the government destroys her dad's lab and she's on the run with a friend. They stumble across the border to get away and Glenn realizes a number of things: her cat is transformed into a huge, intelligent, upright warrior-beast; technology doesn't work across the border, but magic exists there; her dad wasn't crazy, that the bracelet he created insulates her from the magic and allows her to work technology. suddenly, her eyes are opened to an entirely different reality than she ever thought existed.
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"For over a hundred years, the Magisterium and Colloquium have stayed separate and at peace. The reason that's been possible is that each side knows that any army that tried to cross over to the other's territory would be helpless. Your weapons don't work here. Our Affinity doesn't work there. But this bracelet changes that. If Sturges possessed the technology that's inside of it he could fill the sky with drones and take the Magisterium for himself. And if Garen Tom had it, or the Magistra? Then your home would be invaded by legions far stranger and more deadly than me."
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All Glenn wants to do is return home and go back to the life she's always known, but the powerful and elite from both sides of the border are after her bracelet and won't let her rest. And, perhaps, if her dad was right, somewhere in the Magisterium her mom still lives and the bracelet will be the key to bringing her home.
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I enjoyed the ideas in this book and sometimes found the action compelling, but I didn't feel like I ever really engaged with the characters in a way that would have made it emotional and meaningful.

In sixteen-year-old Glenn’s twenty-second-century world, The Rift is the divide between two very separate societies. Glenn (Glennora) Morgan and her father live in the technologically advanced realm, which is entirely different from the other side.

When Glenn was six, her mother disappeared. Since then, her father, a scientist, has been engrossed in building a device that will harness the power to allow him entry into the Rift, where he believes his wife may be imprisoned.

No sooner does he finish his project than the “Colloquium Authority” (which has been lying to him all along) tries to obtain the device. It becomes apparent that Authority wants it so badly that it will stop at almost nothing.

When her father is suddenly arrested, Glenn and her friend, Kevin, and her cat manage to escape into the Magisterium.

Here, the magical Affinity rules and in fact, magic seems to run wild. There is little place for technology – or, as it seems at first, for Kevin and Glenn.

Jeff Hirsch has written a fantasy-science fiction novel for teens which features a strong, brave, intelligent protagonist. Combined with a fast-paced and action-filled plot, mystery, and wonderfully descriptive writing, this novel will intrigue readers.

Readers who enjoy Magisterium will be interested to know that Jeff Hirsch also wrote The Eleventh Plague, another story set in a dystopian society - in which a horrible influenza strain has killed about two-thirds of the American population.

Aug 27, 2012
  • lms rated this: 4 stars out of 5.

Dystopic fantasy - Teen gets trapped in a parallel world only to learn that a loved one has become a monster. Good, short plotlines and a girl protagonist that doesn't shy away from confrontation. Her romantic interest is NOT blond, beautiful and athletic. Cool story - hopefully the first in a series

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SPL_Childrens thinks this title is suitable for 12 years and over

HenryAi thinks this title is suitable for between the ages of 69 and 69

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Jul 17, 2014
  • sithier rated this: 3.5 stars out of 5.

a girl named glenn has no clue what exactly happens to her mom but she soon figures out when she crosses a border to the other side ( i don't want to spoil it for you but.....) she soon finds out a secret about her, her mom, and a part of the new world she now knows exists and she will never forget about.

Glenn and Kevin go to the other side of the border. The Magistra is Glenn's mom.

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Version pocillo (pocillo) Last updated 2014/09/02 11:42